

Burger Time (Data East set 1)
Powered by EmulatorJS · Arcade
- Console
- Arcade
- Release
- 1982
- Players
- 2P alt
- Developer
- Data East Corporation
About Burger Time (Data East set 1)
Data East Corporation released this platformer where players navigate multi-tiered environments to collect ingredients. Moving across platforms allows the player to drop food items onto enemies, turning them into heavy obstacles that can be used to defeat them. Success requires precise jumping and timing to avoid being caught by the pursuing characters.
Player layout in our catalog: 2P alt.
If you are exploring by feel rather than by title, jump from the tags above into the matching genre rooms, or return to the Arcade hall for the full wall.
Open Play on this page to start Burger Time (Data East set 1). Keyboard, USB/Bluetooth pads, and the on-screen touch gamepad all work inside the emulator bar. Save states and fullscreen live on that same bar so you can pause mid-session and resume later.
Burger Time (Data East set 1) — play guide
What BurgerTime wants from you
BurgerTime is platform / chef: jump honesty, pepper peeks, and ingredient timing decide stages more than mash leaps. Your job is reading enemy paths before you commit a drop—chasing every bun as if falls forgave empties lives fast. Continues buy pepper literacy, not free clears. BurgerTime rewards planned drops and calm pepper uses over vanity tourism mid-ladder. Clear stages with composure left; the chrome sells Data East burgers, but the exam is platform timing you learn cold.
First minutes in BurgerTime
On board one, learn a calm layer route before inventing full-kitchen tourism. Pepper one chase with space to retreat; cornering yourself mid-drop gifts a touch death. Watch for enemies climbing while you chase a vanity pickle. Early boards are route labs. One clean clear with peppers left beats three last-layer deaths that looked almost done until the train arrived from both ladders.
Core systems in BurgerTime
Walking platforms, dropping burger layers, pepper stun, enemies (Hot Dog, Egg, Pickle), and board layouts define BurgerTime. Lives punish haste. Continues fund pattern memory as boards tighten. Peppers are finite—empty them into singles and you meet a surround dry. Enemies punish tunnel vision on the last layer. Survival clear order gates every chef fantasy the cabinet sells. Panic climb religions are still free deaths with extra ketchup animation.
Score, continues, and resources in BurgerTime
Boards cleared with lives and peppers left beat layer tourism into enemy trains. Continues while route composure builds; cut them once last-layer greed stops ending credits. Score waits until survival loops are boring under pressure. Extends follow score when present—clean kitchens beat farming board one forever for vanity toppings that still die mid-ladder.
Mistakes that burn credits in BurgerTime
Last-layer greed without an exit, dumping peppers on singles, ignoring ladder climbs, and stacking yourself under a falling topping are classic BurgerTime mistakes. Route first, pepper second, drop third when calm. Food art will not soften a corner you walked into. Treating peppers as infinite seasoning is how Data East collects the next credit.
Next steps after BurgerTime
Super BurgerTime densifies the kitchen toys if you want the sequel tax under similar clear-order. Tapper is Midway service multitasking when you want bars instead of burgers. Mr. Do! is dig-and-clear geometry if you want related board literacy once BurgerTime routes finally stick and pepper discipline holds. Keep playing until panic-mash empties stop ending sessions mid-board on later mazes. Clear one full board carefully before you chase vanity dashes again on denser food-build cabinets.
Sources cited below under Further reading.
Cabinet dossier
Burger Time (Data East set 1) is filed in our catalog as a 1982 release.
Player layout on this cabinet: 2P alt.
Genre tags on Classic Arcade Games: Platform.
Credit line lists Data East Corporation as developer.
Screenshots

Next cabinets
Nearby cabinets you may also open from this hall (each on its own play page):Burger Time (Bandai), Burger Time (DECO Cassette) (US), Peter Pepper's Ice Cream Factory (DECO Cassette) (US) (set 1), Super Burger Time (World, set 1), Act-Fancer Cybernetick Hyper Weapon (World revision 3), Crude Buster (World FX version), Caveman Ninja (World ver 4), Captain Silver (World), Express Raider (World, Rev 4), Joe & Mac Returns, Karnov (US, rev 6), Midnight Resistance (World)
Explore more on this site
Same series
Burger Time (Bandai) · Burger Time (DECO Cassette) (US) · Peter Pepper's Ice Cream Factory (DECO Cassette) (US) (set 1) · Super Burger Time (World, set 1)
Same genre
Burger Time (Bandai) · Burger Time (DECO Cassette) (US) · Peter Pepper's Ice Cream Factory (DECO Cassette) (US) (set 1) · Super Burger Time (World, set 1) · Act-Fancer Cybernetick Hyper Weapon (World revision 3) · Crude Buster (World FX version) · Caveman Ninja (World ver 4) · Captain Silver (World) · Express Raider (World, Rev 4) · Joe & Mac Returns · Karnov (US, rev 6) · Midnight Resistance (World)
Same studio
Burger Time (Bandai) · Burger Time (DECO Cassette) (US) · Peter Pepper's Ice Cream Factory (DECO Cassette) (US) (set 1) · Super Burger Time (World, set 1) · Act-Fancer Cybernetick Hyper Weapon (World revision 3) · Crude Buster (World FX version) · Caveman Ninja (World ver 4) · Captain Silver (World) · Express Raider (World, Rev 4) · Joe & Mac Returns · Karnov (US, rev 6) · Midnight Resistance (World)
How to play Burger Time (Data East set 1) online
- Arcade stick feel: Arrow keys for the joystick, X/Z (and nearby keys) for buttons, Enter=Start.
- USB / Bluetooth pads map cleanly; six-button fighters use the face-button cluster.
- On phones, open the on-screen pad from the emulator bar; rotate sits next to fullscreen.
- Save states, load, volume, and fullscreen stay on the emulator bar between credits.
Studio notes — Data East Corporation
Data East Corporation appears on this cabinet’s credit line. Browse more titles from the same studio on the developer shelf, or stay on this page and try the next cabinets in the same hall.
Burger Time (Bandai) · Burger Time (DECO Cassette) (US) · Peter Pepper's Ice Cream Factory (DECO Cassette) (US) (set 1) · Super Burger Time (World, set 1) · Act-Fancer Cybernetick Hyper Weapon (World revision 3) · Crude Buster (World FX version) · Caveman Ninja (World ver 4) · Captain Silver (World)
Questions about Burger Time (Data East set 1)
Can I play Burger Time (Data East set 1) free in a browser?
Yes. Classic Arcade Games hosts Burger Time (Data East set 1) as a Arcade cabinet you can start on this page. The emulator loads in the browser; you do not need to install a separate app.
What controls does Burger Time (Data East set 1) support?
Arcade stick feel: Arrow keys for the joystick, X/Z (and nearby keys) for buttons, Enter=Start. USB / Bluetooth pads map cleanly; six-button fighters use the face-button cluster.
Are there other games in the same series as Burger Time (Data East set 1)?
Yes — related series cabinets on this site include Burger Time (Bandai), Burger Time (DECO Cassette) (US), Peter Pepper's Ice Cream Factory (DECO Cassette) (US) (set 1), Super Burger Time (World, set 1). Each has its own play page with the same browser emulator path.
Further reading
Embed This Retro Game
Copy the iframe code below to embed this game on your site.
<iframe src="https://classicarcade.games/games/arcade/btime?embed=1" width="800" height="600" allowfullscreen allow="gamepad; autoplay; fullscreen"></iframe>










