

Fatal Fury 2 / Garou Densetsu 2 - Arata-naru Tatakai (NGM-047 ~ NGH-047)
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- Console
- Arcade
- Players
- 2P sim
About Fatal Fury 2 / Garou Densetsu 2 - Arata-naru Tatakai (NGM-047 ~ NGH-047)
SNK Neo-Geo MVS cart. published 34 years ago:
餓狼伝説2 新たなる闘い (c) 1992 SNK Corp. (Garou Densetsu 2 - Arata-Naru Tatakai)
The lone wolves are back once again and they will battle the world's strongest fighters. However a mysterious & powerful new enemy is looking for them, the ones who defeated Geese Howard.
Can the lone wolves face this new threat and come out victorious?
Features backgrounds with 2 different background planes, improved control & some very nice music!:)
- TECHNICAL -
Runs on the SNK "Neo-Geo MVS" hardware. Game ID: NGM-047
[SNK MVS Neo-Geo Controls] 2 players - 4 buttons per player. [Joystick] 8-way, => [A] Quick Punch [B] Quick Kick [C] Strong Punch [D] Strong Kick
- TRIVIA -
Garou Densetsu 2 was released on December 12, 1992 (Saturday) in Japan.
The title of the translates from Japanese as 'Legend of Hungry Wolf 2 - The New Battle'.
This game is known outside Japan as 'Fatal Fury 2'. According to the USA flyer, the name of the game is 'Fatal Fury 2 - The Sultan of Slugs Battle Royale'.
Player layout in our catalog: 2P sim.
If you are exploring by feel rather than by title, jump from the tags above into the matching genre rooms, or return to the Arcade hall for the full wall.
Open Play on this page to start Fatal Fury 2 / Garou Densetsu 2 - Arata-naru Tatakai (NGM-047 ~ NGH-047). Keyboard, USB/Bluetooth pads, and the on-screen touch gamepad all work inside the emulator bar. Save states and fullscreen live on that same bar so you can pause mid-session and resume later.
Fatal Fury 2 / Garou Densetsu 2 - Arata-naru Tatakai (NGM-047 ~ NGH-047) — play guide
What Fatal Fury 2 wants from you
Fatal Fury 2 (SNK) is a versus fighter cab: win matches with plane honesty and anti-air peeks before continues empty. Plane honesty beats mash. Learn Fatal Fury 2 windows cold—do not paste Fatal Fury charts blindly—the expanded plane and special scripts are their own exam. Calm first matches until anti-air timing is narratable; fatfury2 chrome is packaging, not free wins or free match clears on every bout for vanity specials into empty air while a counter finishes the round.
First minutes in Fatal Fury 2
Lock a main for many credits—Terry, Andy, or a clearer mid-range tool if you are new—before inventing every character tourism. Spend early credits on anti-air and walk-ins under Fatal Fury 2’s speed. Learn plane-shift timing as mapped; dumping a shift into a punish is free tuition. Ignore fancy demo combos until defense is boring. One clean round with composure left beats three jump-in deaths that looked like attract mode until the anti-air arrived.
Core systems in Fatal Fury 2
Two-plane stages, specials, throws, and footsies define Fatal Fury 2. Continues fund matchup memory as the ladder tightens. Throws beat sticky blockers when you earn range. Patterns dig punish jump-ins and unsafe specials on block. Defense gates the stylish routes the cast promises. Whiff respect separates players who keep rounds from players who rent them with vanity jumps. Plane shifts are tools, not panic buttons.
Score, continues, and resources in Fatal Fury 2
Round wins with specials spent on confirms beat vanity dumps that look like demos and still lose to a punish. Continues while anti-air becomes boring; cut them once jump-ins and wakeup mash stop ending credits. Pride runs need boring defense first. Extends follow score when present—composure rounds beat farming the first fighter forever for highlight reels that still jump into uppercuts.
Mistakes that burn credits in Fatal Fury 2
Jump addiction, plane-shift panic, specials on block, character tourism every credit, and ignoring throw techs are classic Fatal Fury 2 mistakes. Lock a main, anti-air first, punish on block, and shift only when it earns space. Fatal Fury cosmetics are not a shortcut past footsies. Panic plane changes into nothing are still a spent turn with a long recovery.
Next steps after Fatal Fury 2
Fatal Fury is SNK plane literacy if Fatal Fury 2’s roster still overwhelms you—re-learn anti-air peeks there first. Fatal Fury Special keeps SNK company warm. Art of Fighting is SNK once Fatal Fury 2 plane honesty finally sticks and you want denser spirit gauges instead of Fatal Fury 2 boards. Keep playing until panic-mash empties stop ending sessions mid-bout on later boards. Win one full careful match before you chase vanity specials again on denser SNK cabinets.
Sources cited below under Further reading.
Cabinet dossier
Player layout on this cabinet: 2P sim.
Genre tags on Classic Arcade Games: Fighter, Arcade.
Screenshots





Next cabinets
Nearby cabinets you may also open from this hall (each on its own play page):Fatal Fury Special / Garou Densetsu Special (NGM-058 ~ NGH-058, set 1), Fatal Fury: Wild Ambition (rev.A), Fatal Fury - King of Fighters / Garou Densetsu - Shukumei no Tatakai (NGM-033 ~ NGH-033), Fatal Fury 3 - Road to the Final Victory / Garou Densetsu 3 - Haruka-naru Tatakai (NGM-069 ~ NGH-069), Garou - Mark of the Wolves (NGM-2530), Real Bout Fatal Fury / Real Bout Garou Densetsu (NGM-095 ~ NGH-095), Real Bout Fatal Fury 2 - The Newcomers / Real Bout Garou Densetsu 2 - The Newcomers (NGM-2400), Real Bout Fatal Fury Special / Real Bout Garou Densetsu Special, 64th. Street - A Detective Story (World), Aero Fighters (World / USA + Canada / Korea / Hong Kong / Taiwan) (newer hardware), Aggressors of Dark Kombat / Tsuukai GANGAN Koushinkyoku (ADM-008 ~ ADH-008), Art of Fighting / Ryuuko no Ken (NGM-044 ~ NGH-044)
Explore more on this site
Same series
Fatal Fury Special / Garou Densetsu Special (NGM-058 ~ NGH-058, set 1) · Fatal Fury: Wild Ambition (rev.A) · Fatal Fury - King of Fighters / Garou Densetsu - Shukumei no Tatakai (NGM-033 ~ NGH-033) · Fatal Fury 3 - Road to the Final Victory / Garou Densetsu 3 - Haruka-naru Tatakai (NGM-069 ~ NGH-069) · Garou - Mark of the Wolves (NGM-2530) · Real Bout Fatal Fury / Real Bout Garou Densetsu (NGM-095 ~ NGH-095) · Real Bout Fatal Fury 2 - The Newcomers / Real Bout Garou Densetsu 2 - The Newcomers (NGM-2400) · Real Bout Fatal Fury Special / Real Bout Garou Densetsu Special
Same genre
Fatal Fury Special / Garou Densetsu Special (NGM-058 ~ NGH-058, set 1) · Fatal Fury: Wild Ambition (rev.A) · Fatal Fury - King of Fighters / Garou Densetsu - Shukumei no Tatakai (NGM-033 ~ NGH-033) · Fatal Fury 3 - Road to the Final Victory / Garou Densetsu 3 - Haruka-naru Tatakai (NGM-069 ~ NGH-069) · Garou - Mark of the Wolves (NGM-2530) · Real Bout Fatal Fury / Real Bout Garou Densetsu (NGM-095 ~ NGH-095) · Real Bout Fatal Fury 2 - The Newcomers / Real Bout Garou Densetsu 2 - The Newcomers (NGM-2400) · Real Bout Fatal Fury Special / Real Bout Garou Densetsu Special · 64th. Street - A Detective Story (World) · Aero Fighters (World / USA + Canada / Korea / Hong Kong / Taiwan) (newer hardware) · Aggressors of Dark Kombat / Tsuukai GANGAN Koushinkyoku (ADM-008 ~ ADH-008) · Art of Fighting / Ryuuko no Ken (NGM-044 ~ NGH-044)
How to play Fatal Fury 2 / Garou Densetsu 2 - Arata-naru Tatakai (NGM-047 ~ NGH-047) online
- Arcade stick feel: Arrow keys for the joystick, X/Z (and nearby keys) for buttons, Enter=Start.
- USB / Bluetooth pads map cleanly; six-button fighters use the face-button cluster.
- On phones, open the on-screen pad from the emulator bar; rotate sits next to fullscreen.
- Save states, load, volume, and fullscreen stay on the emulator bar between credits.
Questions about Fatal Fury 2 / Garou Densetsu 2 - Arata-naru Tatakai (NGM-047 ~ NGH-047)
Can I play Fatal Fury 2 / Garou Densetsu 2 - Arata-naru Tatakai (NGM-047 ~ NGH-047) free in a browser?
Yes. Classic Arcade Games hosts Fatal Fury 2 / Garou Densetsu 2 - Arata-naru Tatakai (NGM-047 ~ NGH-047) as a Arcade cabinet you can start on this page. The emulator loads in the browser; you do not need to install a separate app.
What controls does Fatal Fury 2 / Garou Densetsu 2 - Arata-naru Tatakai (NGM-047 ~ NGH-047) support?
Arcade stick feel: Arrow keys for the joystick, X/Z (and nearby keys) for buttons, Enter=Start. USB / Bluetooth pads map cleanly; six-button fighters use the face-button cluster.
Are there other games in the same series as Fatal Fury 2 / Garou Densetsu 2 - Arata-naru Tatakai (NGM-047 ~ NGH-047)?
Yes — related series cabinets on this site include Fatal Fury Special / Garou Densetsu Special (NGM-058 ~ NGH-058, set 1), Fatal Fury: Wild Ambition (rev.A), Fatal Fury - King of Fighters / Garou Densetsu - Shukumei no Tatakai (NGM-033 ~ NGH-033), Fatal Fury 3 - Road to the Final Victory / Garou Densetsu 3 - Haruka-naru Tatakai (NGM-069 ~ NGH-069), Garou - Mark of the Wolves (NGM-2530), Real Bout Fatal Fury / Real Bout Garou Densetsu (NGM-095 ~ NGH-095), Real Bout Fatal Fury 2 - The Newcomers / Real Bout Garou Densetsu 2 - The Newcomers (NGM-2400), Real Bout Fatal Fury Special / Real Bout Garou Densetsu Special. Each has its own play page with the same browser emulator path.
Further reading
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