Rainbow Islands - Extra Version

Rainbow Islands - Extra Version

Powered by EmulatorJS · Arcade

Console
Arcade
Players
2P alt

About Rainbow Islands - Extra Version

Arcade Video game published 38 years ago:

Rainbow Islands - The Story of Bubble Bobble 2 (c) 1988 Taito Corp.

This extra version has the exact same game-play as the original but the stages and bosses appear in a different order. Also the Title Screen Cheat Codes are completely different from the original game set.

- TECHNICAL -

Extra Version Game ID: B39

- TRIVIA -

Rainbow Islands Extra was released in March 1988.

- TIPS AND TRICKS -

* One of Rainbow Island's most infamous and difficult-to-achieve bonuses is that of collecting one of each of the colored gems (red, orange, yellow, green, light blue, dark blue and mauve). Gems are awarded when a player collapses a rainbow onto certain enemies and the color of the gem awarded is dictated by WHERE on the screen the enemy is when it's killed. The screen is split into several invisible vertical 'bands' of color; when a gem falls, its color is determined by the 'color' of the area into which it fell. Now all you have to do is gauge carefully where the dead enemy will fall to create the gem color of your choice.

* Title Screen Cheats: These codes can be typed in at the title screen (while the rainbow is cycling through its colors). They are given to you in the secret rooms and give you the effect of the item in that room if you use them. When you put your coin in, an item should appear in the bottom left corner, depending on which cheat you used. This not only awards you the life and Bonus Gem, it also grants you access to a magical secret room. When you reach the end of the level, a silver door appears. You DON'T have to fight the Boss.

Player layout in our catalog: 2P alt.

If you are exploring by feel rather than by title, jump from the tags above into the matching genre rooms, or return to the Arcade hall for the full wall.

Open Play on this page to start Rainbow Islands - Extra Version. Keyboard, USB/Bluetooth pads, and the on-screen touch gamepad all work inside the emulator bar. Save states and fullscreen live on that same bar so you can pause mid-session and resume later.

Rainbow Islands - Extra Version — play guide

What Rainbow Islands Extra wants from you

Rainbow Islands Extra Version densifies the Taito climb: same rainbow-platform grammar with denser packs before continues empty. Rainbow honesty beats mash. Learn Rainbow Islands Extra windows cold—do not paste Rainbow Islands charts blindly. Calm first islands until rainbow timing is narratable; rbislande chrome is packaging, not free invulnerability or free island clears on every board for vanity leaps.

First minutes in Rainbow Islands Extra

First islands: time rainbow platforms, peek hazards, ignore scenic bait that invites panic mash. Power-cycle once so Extra chrome stops looking like Rainbow Islands. Early islands teach Rainbow Islands Extra grammar: planned rainbows before mash routes that death-tax mid-island when denser hazard packs arrive on later boards. Hold that grammar before vanity leaps.

Core systems in Rainbow Islands Extra

Jump, rainbow create as wired, denser island goals, lives/continues, and Rainbow Islands Extra UI define the systems. Skill is rainbow literacy under pressure—not mashing every jump into a pit. After continues, reconfirm island state before racing again. Keep a one-sentence peek-before-rainbow rule ready before the second island starts on this densified Taito climb set.

Score, continues, and resources in Rainbow Islands Extra

Island clears and survival score the run; falls and hits tax continues. Continues are coins. Fewer panic jumps and fewer ignored peeks keep credits alive. Farming early islands forever without reading denser hazards still leaves Rainbow Islands Extra unread. Progress is Taito chrome that no longer forces death loops mid-island on later boards, not a pasted clear.

Mistakes that burn credits in Rainbow Islands Extra

Mash-jumping every gap, ignoring hazards, never peeking pits, tunneling on scenery while a fall finishes you, and rage-continuing after fall streaks burn credits. Power-cycling mid-tilt without a plan burns another credit. Next credit: peek first, rainbow on plan—stop mash tourism for scenery and island panic on later Taito boards.

Next steps after Rainbow Islands Extra

When Rainbow Islands Extra islands clear without constant falls, compare Rainbow Islands deliberately, then return with rainbow drills. Keep playing until panic-mash empties stop ending sessions mid-island on later boards. Cousin Bubble Bobble cabinets help as contrast after Rainbow Islands Extra feels automatic—not as escape from islands you still mash for chrome. Clear one full island carefully before you chase vanity leaps again.

Sources cited below under Further reading.

Cabinet dossier

Player layout on this cabinet: 2P alt.

Genre tags on Classic Arcade Games: Platform, Arcade.

Screenshots

Rainbow Islands - Extra Version screenshot 1

Next cabinets

Nearby cabinets you may also open from this hall (each on its own play page):Rainbow Islands (new version), Super Bubble Bobble (Sun Mixing, Mega Drive clone hardware), Bubble Memories: The Story Of Bubble Bobble III (Ver 2.4O 1996/02/15), Bubble Bobble II (Ver 2.6O 1994/12/16), Bubble Bobble (Japan, Ver 0.1), Miss Bubble II, Aladdin (bootleg of Japanese Mega Drive version), Altered Beast (set 8) (8751 317-0078), Armored Warriors, Alien Storm (World, 2 Players), Bad Dudes vs. Dragonninja (US revision 1), Vs. Balloon Fight (set BF4 A-3)

How to play Rainbow Islands - Extra Version online

  • Arcade stick feel: Arrow keys for the joystick, X/Z (and nearby keys) for buttons, Enter=Start.
  • USB / Bluetooth pads map cleanly; six-button fighters use the face-button cluster.
  • On phones, open the on-screen pad from the emulator bar; rotate sits next to fullscreen.
  • Save states, load, volume, and fullscreen stay on the emulator bar between credits.
Can I play Rainbow Islands - Extra Version free in a browser?

Yes. Classic Arcade Games hosts Rainbow Islands - Extra Version as a Arcade cabinet you can start on this page. The emulator loads in the browser; you do not need to install a separate app.

What controls does Rainbow Islands - Extra Version support?

Arcade stick feel: Arrow keys for the joystick, X/Z (and nearby keys) for buttons, Enter=Start. USB / Bluetooth pads map cleanly; six-button fighters use the face-button cluster.

Are there other games in the same series as Rainbow Islands - Extra Version?

Yes — related series cabinets on this site include Rainbow Islands (new version), Super Bubble Bobble (Sun Mixing, Mega Drive clone hardware), Bubble Memories: The Story Of Bubble Bobble III (Ver 2.4O 1996/02/15), Bubble Bobble II (Ver 2.6O 1994/12/16), Bubble Bobble (Japan, Ver 0.1), Miss Bubble II. Each has its own play page with the same browser emulator path.

Further reading

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