Savage Reign / Fu'un Mokushiroku - Kakutou Sousei

Savage Reign / Fu'un Mokushiroku - Kakutou Sousei

Powered by EmulatorJS · Arcade

Console
Arcade
Release
1995
Players
2P sim
Developer
SNK

About Savage Reign / Fu'un Mokushiroku - Kakutou Sousei

Battle through two distinct planes of action to engage opponents using a variety of handheld weapons. Combat in Savage Reign allows players to switch between depth layers and interact with background elements as improvised weaponry. Ten fighters compete in these multi-layered encounters to earn a chance to face the Real King Leo.

Player layout in our catalog: 2P sim.

If you are exploring by feel rather than by title, jump from the tags above into the matching genre rooms, or return to the Arcade hall for the full wall.

Open Play on this page to start Savage Reign / Fu'un Mokushiroku - Kakutou Sousei. Keyboard, USB/Bluetooth pads, and the on-screen touch gamepad all work inside the emulator bar. Save states and fullscreen live on that same bar so you can pause mid-session and resume later.

Savage Reign / Fu'un Mokushiroku - Kakutou Sousei — play guide

What Savage Reign wants from you

Savage Reign / Fu'un Mokushiroku (SNK) is a Neo Geo fighter with weapons and two-plane stages: space, anti-air, and respect supers that punish jump tourism. Jump-in addiction as if rising attacks never exist empties the life bar mid-round. Your job is footsie honesty—poke safe, anti-air honest, spend meter with purpose across planes. Continues buy matchup literacy; the exam is still rounds won with life left under Savage Reign paint.

First minutes in Savage Reign

First match: lock a safe poke and one anti-air before inventing full-screen jump tourism across both planes. Learn which specials are unsafe on block; dumping meter into a punish is expensive. Early matches are spacing labs under Savage Reign dressing. One clean round with composure left beats three mash deaths that looked flashy until a throw you ignored arrived.

Core systems in Savage Reign

Normals, specials, supers, weapons, plane switches, and throws define Savage Reign. Plane changes are tools—wrong plane into a punish is free damage. Jump-ins are invitations; anti-air or eat chip into a throw. Later matchups tighten; early mash habits fail. Post-apocalypse art sells spectacle; the stick still wants SNK footsie discipline under Neo Geo density.

Score, continues, and resources in Savage Reign

Rounds won with life and meter left beat mash tourism that empties the bar before the timer. Continues while anti-air deaths repeat; cut them once pokes feel boring under pressure. Farming match one for vanity plane hops teaches the wrong muscle. Extends follow score when awarded—claim them after spacing feels honest under denser rivals, not after jump greed that still whiffs into punish.

Mistakes that burn credits in Savage Reign

Jump-in addiction every plane, unsafe plane hops, and ignoring throws burn Savage Reign credits. Players also tunnel on one rival’s face while the timer bleeds under a ready anti-air. Holding a vanity hop fantasy through a grounded poke they could have taken ends the round early. Freezing mid-bout for looks while the opponent recovers is classic tilt. Next run: poke safe, anti-air honest, change planes on plan—leave flashier hop tours for empty rounds.

Next steps after Savage Reign

Kizuna Encounter is SNK if Savage Reign’s planes still feel opaque—re-learn plane peeks under clearer sequel rules once the original sticks. Fatal Fury 2 keeps SNK company warm under denser casts. Street Fighter II is Capcom once anti-air honesty sticks and you want six-button footsies instead of weapon planes. Stay in Neo Geo fighters until jump-in religion stops donating every last round.

Sources cited below under Further reading.

Cabinet dossier

Savage Reign / Fu'un Mokushiroku - Kakutou Sousei is filed in our catalog as a 1995 release.

Player layout on this cabinet: 2P sim.

Genre tags on Classic Arcade Games: Fighter.

Credit line lists SNK as developer.

Screenshots

Savage Reign / Fu'un Mokushiroku - Kakutou Sousei screenshot 1Savage Reign / Fu'un Mokushiroku - Kakutou Sousei screenshot 2Savage Reign / Fu'un Mokushiroku - Kakutou Sousei screenshot 3Savage Reign / Fu'un Mokushiroku - Kakutou Sousei screenshot 4Savage Reign / Fu'un Mokushiroku - Kakutou Sousei screenshot 5Savage Reign / Fu'un Mokushiroku - Kakutou Sousei screenshot 6

Next cabinets

Nearby cabinets you may also open from this hall (each on its own play page):Kizuna Encounter - Super Tag Battle / Fu'un Super Tag Battle, Art of Fighting 3 - The Path of the Warrior / Art of Fighting - Ryuuko no Ken Gaiden, The Last Blade / Bakumatsu Roman - Gekka no Kenshi (NGM-2340), Real Bout Fatal Fury / Real Bout Garou Densetsu (NGM-095 ~ NGH-095), Real Bout Fatal Fury Special / Real Bout Garou Densetsu Special, Samurai Shodown / Samurai Spirits (NGM-045), Samurai Shodown III / Samurai Spirits - Zankurou Musouken (NGM-087), Sengoku 2 / Sengoku Denshou 2, The King of Fighters '98 - The Slugfest / King of Fighters '98 - Dream Match Never Ends (NGM-2420), The King of Fighters '99 - Millennium Battle (NGM-2510), King of the Monsters (set 1), P.O.W. - Prisoners of War (US version 1)

Explore more on this site

How to play Savage Reign / Fu'un Mokushiroku - Kakutou Sousei online

  • Arcade stick feel: Arrow keys for the joystick, X/Z (and nearby keys) for buttons, Enter=Start.
  • USB / Bluetooth pads map cleanly; six-button fighters use the face-button cluster.
  • On phones, open the on-screen pad from the emulator bar; rotate sits next to fullscreen.
  • Save states, load, volume, and fullscreen stay on the emulator bar between credits.
Can I play Savage Reign / Fu'un Mokushiroku - Kakutou Sousei free in a browser?

Yes. Classic Arcade Games hosts Savage Reign / Fu'un Mokushiroku - Kakutou Sousei as a Arcade cabinet you can start on this page. The emulator loads in the browser; you do not need to install a separate app.

What controls does Savage Reign / Fu'un Mokushiroku - Kakutou Sousei support?

Arcade stick feel: Arrow keys for the joystick, X/Z (and nearby keys) for buttons, Enter=Start. USB / Bluetooth pads map cleanly; six-button fighters use the face-button cluster.

Are there other games in the same series as Savage Reign / Fu'un Mokushiroku - Kakutou Sousei?

Yes — related series cabinets on this site include Kizuna Encounter - Super Tag Battle / Fu'un Super Tag Battle. Each has its own play page with the same browser emulator path.

Further reading

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