APB - All Points Bulletin (rev 7)

APB - All Points Bulletin (rev 7)

Powered by EmulatorJS · Arcade

Console
Arcade
Release
1987
Players
1P
Developer
Atari Games

About APB - All Points Bulletin (rev 7)

Control Officer Bob in a high-speed pursuit to meet a daily quota of busts. Driving through filling stations manages your patrol car's fuel levels, while navigating the streets requires avoiding pedestrians and accidental collisions. Success depends on catching various lawbreakers within a set time limit to fulfill your assigned targets.

Player layout in our catalog: 1P.

If you are exploring by feel rather than by title, jump from the tags above into the matching genre rooms, or return to the Arcade hall for the full wall.

Open Play on this page to start APB - All Points Bulletin (rev 7). Keyboard, USB/Bluetooth pads, and the on-screen touch gamepad all work inside the emulator bar. Save states and fullscreen live on that same bar so you can pause mid-session and resume later.

APB - All Points Bulletin (rev 7) — play guide

What APB: All Points Bulletin wants from you

APB (Atari) is open-world chase: arrest honesty, map peeks, and timer discipline decide shifts more than crash tourism. Your job is reading suspect routes before you ram—chasing every blip as if time forgave empties shifts fast. Continues buy map literacy, not free quotas. APB rewards planned arrests and clean returns over vanity wrecks mid-city. Clear shifts with composure left; the chrome sells police radio, but the exam is timer and map windows you learn cold.

First minutes in APB: All Points Bulletin

On day one, learn chase composure and ticket timing before inventing ram-everything routes that wreck the car and waste fuel. Prioritize assigned crooks over random traffic that looks tempting. Watch fuel and time as real resources—sightseeing while the day expires is a soft fail. Early days are priority labs. One clean quota with fuel left beats three crash deaths that looked aggressive until the shift ended empty.

Core systems in APB: All Points Bulletin

Driving, sirens, tickets, arrests, fuel, day timers, and map scripts define APB. Continues fund denser days as quotas tighten. Fuel and damage are finite—ram tourism is a tax. Crook scripts punish tunnel vision on the wrong car while the target escapes. Survival quota discipline gates every cop fantasy the cabinet sells. Comedy art does not soften an empty fuel gauge at mid-shift.

Score, continues, and resources in APB: All Points Bulletin

Days cleared with quota met and fuel left beat ram tourism that empties the car before the bust. Continues while chase composure builds; cut them once civilian-ram and dry-fuel fails stop. Score waits until target priority is boring under pressure. Extends follow score when present—clean shifts beat farming day one forever for vanity wrecks that still miss the quota.

Mistakes that burn credits in APB: All Points Bulletin

Ramming civilians for fun, ignoring fuel, chasing the wrong car, and panic driving into walls are classic APB mistakes. Lock the assigned target, manage fuel, ticket with intent, then arrest. Siren comedy will not refill a wrecked car. Treating the map as a demolition derby is how Atari collects the next credit.

Next steps after APB: All Points Bulletin

Spy Hunter is Midway road combat if you want weapons on a strip after APB’s open map. Chase H.Q. is Taito pursuit racing when you want ramming with a clearer single target. Paperboy is Midway delivery multitasking if you want related quota stress without police toys once APB fuel-and-quota discipline finally sticks. Keep playing until panic-boost empties stop ending sessions mid-chase on later boards. Finish one full careful shift before you chase vanity arrests again on denser Atari open-map cabinets.

Sources cited below under Further reading.

Cabinet dossier

APB - All Points Bulletin (rev 7) is filed in our catalog as a 1987 release.

Player layout on this cabinet: 1P.

Genre tags on Classic Arcade Games: Driving.

Credit line lists Atari Games as developer.

Screenshots

APB - All Points Bulletin (rev 7) screenshot 1

Next cabinets

Nearby cabinets you may also open from this hall (each on its own play page):Bad Lands, Championship Sprint (rev 3), Hard Drivin' (cockpit, rev 7), Super Sprint (rev 4), Moto Frenzy, Race Drivin' (cockpit, rev 5), San Francisco Rush (boot rom L 1.0), 720 Degrees (rev 4), Tetris (set 1), Blasteroids (rev 4), Cyberball (rev 4), Escape from the Planet of the Robot Monsters (set 1)

How to play APB - All Points Bulletin (rev 7) online

  • Arcade stick feel: Arrow keys for the joystick, X/Z (and nearby keys) for buttons, Enter=Start.
  • USB / Bluetooth pads map cleanly; six-button fighters use the face-button cluster.
  • On phones, open the on-screen pad from the emulator bar; rotate sits next to fullscreen.
  • Save states, load, volume, and fullscreen stay on the emulator bar between credits.

Studio notes — Atari Games

Atari Games appears on this cabinet’s credit line. Browse more titles from the same studio on the developer shelf, or stay on this page and try the next cabinets in the same hall.

Bad Lands · Championship Sprint (rev 3) · Hard Drivin' (cockpit, rev 7) · Super Sprint (rev 4) · Moto Frenzy · Race Drivin' (cockpit, rev 5) · San Francisco Rush (boot rom L 1.0) · 720 Degrees (rev 4)

Retro games by Atari Games

Can I play APB - All Points Bulletin (rev 7) free in a browser?

Yes. Classic Arcade Games hosts APB - All Points Bulletin (rev 7) as a Arcade cabinet you can start on this page. The emulator loads in the browser; you do not need to install a separate app.

What controls does APB - All Points Bulletin (rev 7) support?

Arcade stick feel: Arrow keys for the joystick, X/Z (and nearby keys) for buttons, Enter=Start. USB / Bluetooth pads map cleanly; six-button fighters use the face-button cluster.

What genre is APB - All Points Bulletin (rev 7) on Classic Arcade Games?

Our catalog tags APB - All Points Bulletin (rev 7) under Driving. Open those genre rooms from the tags on this page to find more playable cabinets in the same feel.

Further reading

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