

Arkanoid - Revenge of DOH (World)
Powered by EmulatorJS · Arcade
- Console
- Arcade
- Release
- 1987
- Players
- 2P alt
- Developer
- Taito Corporation Japan
About Arkanoid - Revenge of DOH (World)
DOH returns to challenge the Vaus space vessel in this break-out style sequel. Players control the paddle to clear 34 rounds selected from a total pool of 64. New Warp Gates allow for movement between stages, while catching the Break pill provides additional strategic advantages during gameplay.
Player layout in our catalog: 2P alt.
If you are exploring by feel rather than by title, jump from the tags above into the matching genre rooms, or return to the Arcade hall for the full wall.
Open Play on this page to start Arkanoid - Revenge of DOH (World). Keyboard, USB/Bluetooth pads, and the on-screen touch gamepad all work inside the emulator bar. Save states and fullscreen live on that same bar so you can pause mid-session and resume later.
Arkanoid - Revenge of DOH (World) — play guide
What Arkanoid: Revenge of Doh wants from you
Arkanoid: Revenge of Doh densifies Taito’s Vaus paddle cab: clear boards with angle honesty and denser capsule peeks before continues empty. Angle honesty beats mash. Learn Revenge of Doh windows cold—do not paste Arkanoid charts blindly—the sequel boards and enemy scripts are their own exam. Calm first boards until bounce timing is narratable; arknoid2 chrome is packaging, not free clears or free board clears on every round for vanity smashes into every brick while a drain finishes the ball.
First minutes in Arkanoid: Revenge of Doh
First boards: peek brick clusters, time Vaus angles, and learn which capsules to take before inventing panic-mash tourism through every bounce. Power-cycle once so Revenge of Doh chrome stops looking like Arkanoid. Early boards teach Revenge of Doh grammar: planned angles before mash smashes that drain mid-board when denser enemy scripts arrive on later rounds. Hold that grammar before vanity smashes. Sequel density punishes Arkanoid muscle memory that never peeks the new capsule rules.
Core systems in Arkanoid: Revenge of Doh
Vaus paddle, ball angles, denser capsules, enemies, board goals, lives/continues, and Revenge of Doh UI define the systems. Skill is angle literacy under pressure—not mashing every smash into a drain. After continues, reconfirm board and capsule state before racing again. Keep a one-sentence angle-before-smash rule ready before the second board starts on this densified Taito Vaus set, and read new capsule types before greed-diving mid-board instead of assuming Arkanoid rules still apply.
Score, continues, and resources in Arkanoid: Revenge of Doh
Board clears and clean pots score the run; drains and misses tax continues. Continues are coins while learning denser sequel boards. Fewer panic smashes and fewer ignored peeks keep credits alive. Farming easy boards forever without reading denser enemy scripts still leaves Revenge of Doh unread. Progress is Taito chrome that no longer forces drain loops mid-board on later rounds, not a pasted clear that still plays like Arkanoid on denser layouts.
Mistakes that burn credits in Arkanoid: Revenge of Doh
Mash-smashing every brick, ignoring capsule peeks, never waiting for a clean angle, tunneling on scenery while a drain finishes you, and rage-continuing after drain streaks burn Revenge of Doh credits. Players also carry Arkanoid habits into sequel boards. Power-cycling mid-tilt without a plan burns another credit. Next credit: angle first, capsule on plan—stop mash tourism for scenery and board panic on later Taito boards.
Next steps after Arkanoid: Revenge of Doh
When Revenge of Doh boards clear without constant drains, compare Arkanoid deliberately, then return with angle drills on the sequel boards that still tax you. Keep playing until panic-mash empties stop ending sessions mid-board on later rounds. Cousin paddle cabinets help as contrast after Revenge of Doh feels automatic—not as escape from boards you still smash for chrome. Clear one full board carefully before you chase vanity capsules again on denser Taito boards.
Sources cited below under Further reading.
Cabinet dossier
Arkanoid - Revenge of DOH (World) is filed in our catalog as a 1987 release.
Player layout on this cabinet: 2P alt.
Genre tags on Classic Arcade Games: Ball & Paddle.
Credit line lists Taito Corporation Japan as developer.
Screenshots




Next cabinets
Nearby cabinets you may also open from this hall (each on its own play page):Arkanoid (World, older), Tournament Arkanoid (US), Arkanoid Returns (Ver 2.02O 1997/02/10), Cadash (World), Champion Wrestler (World), Chase H.Q. (World), Continental Circus (World), Crime City (World), Extermination (World), Fighting Hawk (World), Final Blow (World), Insector X (World)
Explore more on this site
Same series
Arkanoid (World, older) · Tournament Arkanoid (US) · Arkanoid Returns (Ver 2.02O 1997/02/10)
Same genre
Arkanoid (World, older) · Tournament Arkanoid (US) · Arkanoid Returns (Ver 2.02O 1997/02/10) · Block Gal (MC-8123B, 317-0029) · Flying Ball (DECO Cassette) (US) · Free Kick (NS6201-A 1987.10) · Gigas (MC-8123, 317-5002) · Homo · Mahjong Block Jongbou (Japan) · Omega · Plump Pop (Japan) · Quester (Japan)
How to play Arkanoid - Revenge of DOH (World) online
- Arcade stick feel: Arrow keys for the joystick, X/Z (and nearby keys) for buttons, Enter=Start.
- USB / Bluetooth pads map cleanly; six-button fighters use the face-button cluster.
- On phones, open the on-screen pad from the emulator bar; rotate sits next to fullscreen.
- Save states, load, volume, and fullscreen stay on the emulator bar between credits.
Studio notes — Taito Corporation Japan
Taito Corporation Japan appears on this cabinet’s credit line. Browse more titles from the same studio on the developer shelf, or stay on this page and try the next cabinets in the same hall.
Cadash (World) · Champion Wrestler (World) · Chase H.Q. (World) · Continental Circus (World) · Crime City (World) · Extermination (World) · Fighting Hawk (World) · Final Blow (World)
Questions about Arkanoid - Revenge of DOH (World)
Can I play Arkanoid - Revenge of DOH (World) free in a browser?
Yes. Classic Arcade Games hosts Arkanoid - Revenge of DOH (World) as a Arcade cabinet you can start on this page. The emulator loads in the browser; you do not need to install a separate app.
What controls does Arkanoid - Revenge of DOH (World) support?
Arcade stick feel: Arrow keys for the joystick, X/Z (and nearby keys) for buttons, Enter=Start. USB / Bluetooth pads map cleanly; six-button fighters use the face-button cluster.
Are there other games in the same series as Arkanoid - Revenge of DOH (World)?
Yes — related series cabinets on this site include Arkanoid (World, older), Tournament Arkanoid (US), Arkanoid Returns (Ver 2.02O 1997/02/10). Each has its own play page with the same browser emulator path.
Further reading
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