

Susume! Mile Smile / Go Go! Mile Smile (newer)
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About Susume! Mile Smile / Go Go! Mile Smile (newer)
Arcade Video game published 31 years ago:
ススメ!マイルスマイル (c) 1995 Fuuki. (Susume! Mile Smile)
'Here. You'll need this'. A modern remake of Stern Electronics' classic "Anteater", this cutesy game features boss fights, multiple entry points, an upbeat musical score and colorful graphics.
- TECHNICAL -
Main CPU: Motorola 68000 (@ 16 Mhz) Sound CPU: Zilog Z80 (@ 6 Mhz) Sound Chips: YM2203 (@ 3.58 Mhz), YM3812 (@ 3.58 Mhz), OKI6295 (@ 7.575 Khz)
Players: 2 Control: 8-way joystick Buttons: 1
- TRIVIA -
Susume! Mile Smile was released in June 1995 in Japan.
The title of this game translates from Japanese as 'Go For It! Mile Smile'.
It was known outside Japan as 'Go! Go! Mile Smile' (controlled by a language Dipswitch).
This is the first Fuuki arcade video game. There's only one '1 UP' bonus in the whole game !
- TIPS AND TRICKS -
Try to eat as many pills in series as you can, as the score for every continuous next pill can become up to 1000 points per pill.
Bonus items will grant between 500 and 1000 points. However, at the end of a round each second left on the timer brings you 100 points - so if getting the bonus means wasting more than four or nine seconds, it's not worth it.
- STAFF -
Programmers: Syaboon, T. Usami Graphic designers: Dai, T. Komitan, Pan, Ryoma Sound composer: A. Inu. Nishida Character voices: T. Ando, M. Watanabe, T. Iwashita, S. Metugi, M. Canale, L. Breed, T. Lukasavitz, G. Crandell Producer: Y. Takahashi
Player layout in our catalog: 2P sim.
If you are exploring by feel rather than by title, jump from the tags above into the matching genre rooms, or return to the Arcade hall for the full wall.
Open Play on this page to start Susume! Mile Smile / Go Go! Mile Smile (newer). Keyboard, USB/Bluetooth pads, and the on-screen touch gamepad all work inside the emulator bar. Save states and fullscreen live on that same bar so you can pause mid-session and resume later.
Susume! Mile Smile / Go Go! Mile Smile (newer) — play guide
What Go Go Mile Smile wants from you
Susume! Mile Smile / Go Go! Mile Smile is a puzzle / smile-chain cab: clear stages with chain peeks before continues empty. Chain honesty beats mash. Learn smile chain windows cold—do not paste Columns charts blindly. Calm first stages until chain cues are narratable; mile chrome is packaging, not free stage clears forever.
First minutes in Go Go Mile Smile
First stages: peek chain cues, match on plan, ignore scenic bait that invites panic mash. Power-cycle once so Mile Smile chrome stops looking like a different puzzle cab. Early stages teach Go Go Mile Smile grammar: planned chains before mash matches that fail mid-stage when denser board scripts arrive on later boards.
Core systems in Go Go Mile Smile
Match/clear as wired, chain timing, stage goals, lives/continues, and Mile Smile UI define the systems. Skill is chain literacy under pressure—not mashing every group into a miss. After continues, reconfirm board state before racing again. Keep a one-sentence chain-cue rule ready before the second stage starts.
Score, continues, and resources in Go Go Mile Smile
Stage clears and chain scores score the run; fails tax continues. Continues are coins. Fewer panic matches and fewer ignored chain cues keep credits alive. Farming early stages forever without reading denser boards still leaves Mile Smile unread. Progress is chrome that no longer forces fail loops mid-stage on later boards.
Mistakes that burn credits in Go Go Mile Smile
Mash-matching every group, ignoring chain cues, never waiting for a safe window, tunneling on sparkle while a fail finishes you, and rage-continuing after fail streaks burn credits. Power-cycling mid-tilt without a plan burns another credit. Next credit: chain cues first, match on plan—stop mash tourism for scenery and stage panic on later boards.
Next steps after Go Go Mile Smile
When Go Go Mile Smile stages clear without constant fails, compare other smile-chain puzzles deliberately, then return with chain drills. Keep playing until panic-mash empties stop ending sessions mid-stage on later boards. Cousin puzzle cabinets help as contrast after Mile Smile feels automatic—not as escape from stages you still mash for chrome. Clear one full stage carefully before you chase vanity chains again.
Sources cited below under Further reading.
Cabinet dossier
Susume! Mile Smile / Go Go! Mile Smile (newer) is filed in our catalog as a 1995 release.
Player layout on this cabinet: 2P sim.
Genre tags on Classic Arcade Games: Maze.
Credit line lists Fuuki as developer.
Screenshots






Next cabinets
Nearby cabinets you may also open from this hall (each on its own play page):Gyakuten!! Puzzle Bancho (Japan), Asura Blade - Sword of Dynasty (Japan), Asura Buster - Eternal Warriors (USA), Action Hollywood, Brixian, Burglar X, Cheese Chase, Dharma Doujou, '96 Flag Rally, Hyper Pacman, The Irritating Maze / Ultra Denryu Iraira Bou, Light Bringer (Ver 2.2O 1994/04/08)
Explore more on this site
How to play Susume! Mile Smile / Go Go! Mile Smile (newer) online
- Arcade stick feel: Arrow keys for the joystick, X/Z (and nearby keys) for buttons, Enter=Start.
- USB / Bluetooth pads map cleanly; six-button fighters use the face-button cluster.
- On phones, open the on-screen pad from the emulator bar; rotate sits next to fullscreen.
- Save states, load, volume, and fullscreen stay on the emulator bar between credits.
Studio notes — Fuuki
Fuuki appears on this cabinet’s credit line. Browse more titles from the same studio on the developer shelf, or stay on this page and try the next cabinets in the same hall.
Gyakuten!! Puzzle Bancho (Japan) · Asura Blade - Sword of Dynasty (Japan) · Asura Buster - Eternal Warriors (USA)
Questions about Susume! Mile Smile / Go Go! Mile Smile (newer)
Can I play Susume! Mile Smile / Go Go! Mile Smile (newer) free in a browser?
Yes. Classic Arcade Games hosts Susume! Mile Smile / Go Go! Mile Smile (newer) as a Arcade cabinet you can start on this page. The emulator loads in the browser; you do not need to install a separate app.
What controls does Susume! Mile Smile / Go Go! Mile Smile (newer) support?
Arcade stick feel: Arrow keys for the joystick, X/Z (and nearby keys) for buttons, Enter=Start. USB / Bluetooth pads map cleanly; six-button fighters use the face-button cluster.
What genre is Susume! Mile Smile / Go Go! Mile Smile (newer) on Classic Arcade Games?
Our catalog tags Susume! Mile Smile / Go Go! Mile Smile (newer) under Maze. Open those genre rooms from the tags on this page to find more playable cabinets in the same feel.
Further reading
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