

The Last Blade 2 / Bakumatsu Roman - Dai Ni Maku Gekka no Kenshi (NGM-2430 ~ NGH-2430)
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- Console
- Arcade
- Players
- 2P sim
About The Last Blade 2 / Bakumatsu Roman - Dai Ni Maku Gekka no Kenshi (NGM-2430 ~ NGH-2430)
SNK Neo-Geo MVS cart. published 28 years ago:
幕末浪漫第二幕 月華の剣士 ~月に咲く華、散りゆく花~ (c) 1998 SNK Corporation. (Bakumatsu Rouman Dai-ni Maku - Gekka no Kenshi: Tsuki ni Saku Hana, Chiriyuku Hana)
Much-acclaimed swordplay fighter with sixteen selectable characters and one end boss. Another SNK triumph!
- TECHNICAL -
Runs on the SNK "Neo-Geo MVS" hardware. Game ID: NGM-243
[SNK MVS Neo-Geo Controls] 2 Players - 4 buttons Per Player. => [Joystick] 8-Way, [A] Weak Slash, [B] Strong Slash, [C] Kick, [D] Repel
- TRIVIA -
Released on November 25, 1998 in Japan.
The title translates from Japanese as 'Bakumatsu Romance Episode II - Swordsman of the Moonlight: On the Moon a Flower Blooming, a Petal Falling'.
This game is known outside Japan as The Last Blade 2.
Kojiroh Sanada is a homage to an ancient Chinese legend about a girl disguising herself as her father (the same story was also used in the Disney movie Mulan).
Lee Rekka is a homage to the Cantonese hero, Wong Fei Hung.
Akari and Juzoh are the comedic relief characters in the Gekka series: If Akari is fighting someone other than Juzoh, Juzoh can be seen next to the elephant. If Akari is fighting Juzoh, Akari's three friends (Hijiri Nanase, Aoi Yahata and Shizuka Kujou) can be seen next to the elephant. If Juzoh is fighting someone other than Akari, Akari can be seen with her friends.
Soundtrack releases: [JP] December 18, 1998; Bakumatsu Roman Dai Ni Maku - Gekka no Kenshi: Tsuki ni Saku Hana, Chiri Yuku Hana [PCCB-00350] - Pony Canyon [JP] January 07, 2000; Bakumatsu Roman Dai Ni Maku - Gekka no Kenshi: Tsuki ni Saku Hana, Chiri Yuku Hana [Arrange Sound Trax] [PCCB-00353] - Pony Canyon
- UPDATES -
Player layout in our catalog: 2P sim.
If you are exploring by feel rather than by title, jump from the tags above into the matching genre rooms, or return to the Arcade hall for the full wall.
Open Play on this page to start The Last Blade 2 / Bakumatsu Roman - Dai Ni Maku Gekka no Kenshi (NGM-2430 ~ NGH-2430). Keyboard, USB/Bluetooth pads, and the on-screen touch gamepad all work inside the emulator bar. Save states and fullscreen live on that same bar so you can pause mid-session and resume later.
The Last Blade 2 / Bakumatsu Roman - Dai Ni Maku Gekka no Kenshi (NGM-2430 ~ NGH-2430) — play guide
What The Last Blade 2 wants from you
The Last Blade 2 (SNK) is a versus weapon fighter cab: win matches with timing honesty and anti-air peeks before continues empty. Timing honesty beats mash. Learn The Last Blade 2 windows cold—do not paste Samurai Shodown charts blindly—the weapon and special scripts are their own exam. Calm first matches until anti-air timing is narratable; lastbld2 chrome is packaging, not free wins or free match clears on every bout for vanity specials into empty air while a counter finishes the round.
First minutes in The Last Blade 2
Lock a main and a mode preference for many credits before inventing every character tourism. Spend early credits on anti-air and mid-range pokes under Last Blade 2’s speed. Learn which swings are unsafe on block; dumping a long weapon into a punish is free tuition. Ignore fancy infinite talk until defense is boring. One clean round with composure left beats three jump-in deaths that looked like attract mode until the anti-air arrived.
Core systems in The Last Blade 2
Weapon normals, specials, power/speed modes as mapped, just defend tools, throws, and footsies define The Last Blade 2. Continues fund matchup memory as the ladder tightens. Modes change tools—treat them as planned shifts, not panic buttons. Patterns dig punish jump-ins and unsafe swings on block. Defense gates the stylish routes the cast promises. Whiff respect still applies when the sword flash looks impressive—recovery frames do not care about your bakumatsu cosmetics.
Score, continues, and resources in The Last Blade 2
Round wins with meter and modes spent on confirms beat vanity dumps that look like demos and still lose to a punish. Continues while anti-air becomes boring; cut them once jump-ins and wakeup mash stop ending credits. Pride runs need boring defense first. Extends follow score when present—composure rounds beat farming the first fighter forever for highlight strings that still whiff into a throw.
Mistakes that burn credits in The Last Blade 2
Jump addiction, unsafe weapon swings on block, mode panic every scare, character tourism every credit, and ignoring throw techs are classic Last Blade 2 mistakes. Lock a main, anti-air first, punish on block, and shift modes only when it earns space. Sequel art will not soften a whiff you mashed. Panic swings into nothing are still a spent turn with a long recovery on Neo Geo.
Next steps after The Last Blade 2
The Last Blade is SNK weapon literacy if Last Blade 2’s timing honesty still feels soft—re-learn anti-air peeks there first. Samurai Shodown keeps SNK weapon company warm. Fatal Fury Special is SNK once Last Blade 2 timing honesty finally sticks and you want denser plane stress instead of Last Blade 2 boards. Counters drop once panic-mash specials stop mid-bout. Win one careful match before vanity specials return on denser SNK cabinets.
Sources cited below under Further reading.
Cabinet dossier
Player layout on this cabinet: 2P sim.
Genre tags on Classic Arcade Games: Fighter, Arcade.
Screenshots






Next cabinets
Nearby cabinets you may also open from this hall (each on its own play page):The Last Blade / Bakumatsu Roman - Gekka no Kenshi (NGM-2340), 64th. Street - A Detective Story (World), Aero Fighters (World / USA + Canada / Korea / Hong Kong / Taiwan) (newer hardware), Aggressors of Dark Kombat / Tsuukai GANGAN Koushinkyoku (ADM-008 ~ ADH-008), Art of Fighting / Ryuuko no Ken (NGM-044 ~ NGH-044), Art of Fighting 2 / Ryuuko no Ken 2 (NGM-056), Avengers (US set 1), Avengers In Galactic Storm (US/Europe 1.0), Alien vs. Predator, Bare Knuckle III (bootleg of Mega Drive version), Battle Circuit, Battlecry (Version E)
Explore more on this site
Same genre
The Last Blade / Bakumatsu Roman - Gekka no Kenshi (NGM-2340) · 64th. Street - A Detective Story (World) · Aero Fighters (World / USA + Canada / Korea / Hong Kong / Taiwan) (newer hardware) · Aggressors of Dark Kombat / Tsuukai GANGAN Koushinkyoku (ADM-008 ~ ADH-008) · Art of Fighting / Ryuuko no Ken (NGM-044 ~ NGH-044) · Art of Fighting 2 / Ryuuko no Ken 2 (NGM-056) · Avengers (US set 1) · Avengers In Galactic Storm (US/Europe 1.0) · Alien vs. Predator · Bare Knuckle III (bootleg of Mega Drive version) · Battle Circuit · Battlecry (Version E)
How to play The Last Blade 2 / Bakumatsu Roman - Dai Ni Maku Gekka no Kenshi (NGM-2430 ~ NGH-2430) online
- Arcade stick feel: Arrow keys for the joystick, X/Z (and nearby keys) for buttons, Enter=Start.
- USB / Bluetooth pads map cleanly; six-button fighters use the face-button cluster.
- On phones, open the on-screen pad from the emulator bar; rotate sits next to fullscreen.
- Save states, load, volume, and fullscreen stay on the emulator bar between credits.
Questions about The Last Blade 2 / Bakumatsu Roman - Dai Ni Maku Gekka no Kenshi (NGM-2430 ~ NGH-2430)
Can I play The Last Blade 2 / Bakumatsu Roman - Dai Ni Maku Gekka no Kenshi (NGM-2430 ~ NGH-2430) free in a browser?
Yes. Classic Arcade Games hosts The Last Blade 2 / Bakumatsu Roman - Dai Ni Maku Gekka no Kenshi (NGM-2430 ~ NGH-2430) as a Arcade cabinet you can start on this page. The emulator loads in the browser; you do not need to install a separate app.
What controls does The Last Blade 2 / Bakumatsu Roman - Dai Ni Maku Gekka no Kenshi (NGM-2430 ~ NGH-2430) support?
Arcade stick feel: Arrow keys for the joystick, X/Z (and nearby keys) for buttons, Enter=Start. USB / Bluetooth pads map cleanly; six-button fighters use the face-button cluster.
Are there other games in the same series as The Last Blade 2 / Bakumatsu Roman - Dai Ni Maku Gekka no Kenshi (NGM-2430 ~ NGH-2430)?
Yes — related series cabinets on this site include The Last Blade / Bakumatsu Roman - Gekka no Kenshi (NGM-2340). Each has its own play page with the same browser emulator path.
Further reading
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