Star Trek

Star Trek

Powered by EmulatorJS · Arcade

Console
Arcade
Release
1982
Players
2P alt
Developer
Sega

About Star Trek

Arcade Video game published 44 years ago:

Star Trek - Strategic Operations Simulator (c) 1982 Sega.

STAR TREK is a 1- or 2-player SEGA Color X-Y video game with computerized speech synthesis. The player finds himself the Captain of the Starship Enterprise, his mission being to rid the universe of a number of threats to the United Federation of Planets.

STAR TREK has a unique method of displaying the information vital to the game play. This method involves the separation of the CRT into three completely separate screens.

The Scanner is where the player sees a top down or plan view of local space, with the Enterprise always in the center of this screen. The Viewer is where the player sees actual apparent 3-D images, as if he were looking out the ships front window. The Status screen displays player score in addition to Shield strength, number of Photon Torpedoes, and amount of Warp energy remaining.

The game begins by introducing Klingons, Starbases and the Enterprise into the Scanner with an exciting shrink down animation sequence. The Enterprise starts with 1 to 4 Shields and Photon Torpedoes (switch selectable). By actuating the rotary knob and depressing the Thrust button the player may maneuver about the Scanner screen.

In order to destroy enemies the player may use either of two weapons: Phasers (the Fire button) or Photon Torpedoes. Each has unique properties. * Phasers are instantaneous, can destroy only one enemy at a time, and are in unlimited energy supply. * Photon Torpedoes require time to travel, can destroy many enemies, and are in LIMITED supply. Displayed in the Status screen, Photon Torpedo supply appears as a red bar (squares).

Player layout in our catalog: 2P alt.

If you are exploring by feel rather than by title, jump from the tags above into the matching genre rooms, or return to the Arcade hall for the full wall.

Open Play on this page to start Star Trek. Keyboard, USB/Bluetooth pads, and the on-screen touch gamepad all work inside the emulator bar. Save states and fullscreen live on that same bar so you can pause mid-session and resume later.

Star Trek — play guide

What Star Trek wants from you

Star Trek is an arcade space / Trek shoot cab: clear stages with aim honesty before continues empty. Shot honesty beats spray. Learn Star Trek windows cold—do not paste later space dumps blindly. Calm first stages until clean singles are narratable; startrek chrome is packaging, not free invulnerability or free stage clears on every board for vanity sprays.

First minutes in Star Trek

First stages: take clean singles, peek threat priority, ignore scenic bait that invites empty-mag spray. Power-cycle once so Star Trek chrome stops looking like a later space cab. Early stages teach Star Trek grammar: planned singles before spray routes that miss mid-stage when denser packs arrive on later boards. Hold that grammar before vanity sprays.

Core systems in Star Trek

Aim, shot as wired, stage goals, lives/continues, and Star Trek UI define the systems. Skill is shot discipline under pressure—not spraying every silhouette into a miss. After continues, reconfirm stage state before racing again. Keep a one-sentence priority-before-spray rule ready before the second stage starts on this space / Trek shoot set.

Score, continues, and resources in Star Trek

Stage clears and survival score the run; misses and hits tax continues. Continues are coins. Fewer panic sprays and fewer ignored peeks keep credits alive. Farming early stages forever without reading denser packs still leaves Star Trek unread. Progress is chrome that no longer forces miss loops mid-stage on later boards, not a pasted clear.

Mistakes that burn credits in Star Trek

Spray-firing every silhouette, ignoring threat priority, never waiting for a clean window, tunneling on scenery while a miss fails you, and freezing until the frame fills burn credits. Power-cycling mid-tilt without a plan burns another credit. Next credit: singles first, priority on plan—stop mash tourism for scenery and spray panic on later boards.

Next steps after Star Trek

When Star Trek stages clear without constant miss fails, compare Starship 1 and Star Guards deliberately, then return with single-shot drills. Keep playing until panic-spray empties stop ending sessions mid-stage on later boards. Cousin space cabinets help as contrast after Star Trek feels automatic—not as escape from stages you still spray for chrome. Clear one full stage carefully before you chase vanity sprays again.

Sources cited below under Further reading.

Cabinet dossier

Star Trek is filed in our catalog as a 1982 release.

Player layout on this cabinet: 2P alt.

Genre tags on Classic Arcade Games: Shooter.

Credit line lists Sega as developer.

Next cabinets

Nearby cabinets you may also open from this hall (each on its own play page):Astro Blaster (version 3), Buck Rogers: Planet of Zoom, Zaxxon (Bandai), Carnival (upright, AY8912 music), Commando (Sega), Future Spy (315-5061), Mister Viking (315-5041), N-Sub (upright), Razzmatazz, Regulus (315-5033, Rev A.), Space Odyssey (version 2), Space Fury (revision C)

How to play Star Trek online

  • Arcade stick feel: Arrow keys for the joystick, X/Z (and nearby keys) for buttons, Enter=Start.
  • USB / Bluetooth pads map cleanly; six-button fighters use the face-button cluster.
  • On phones, open the on-screen pad from the emulator bar; rotate sits next to fullscreen.
  • Save states, load, volume, and fullscreen stay on the emulator bar between credits.

Studio notes — Sega

Sega appears on this cabinet’s credit line. Browse more titles from the same studio on the developer shelf, or stay on this page and try the next cabinets in the same hall.

Astro Blaster (version 3) · Buck Rogers: Planet of Zoom · Zaxxon (Bandai) · Carnival (upright, AY8912 music) · Commando (Sega) · Future Spy (315-5061) · Mister Viking (315-5041) · N-Sub (upright)

Retro games by Sega

Can I play Star Trek free in a browser?

Yes. Classic Arcade Games hosts Star Trek as a Arcade cabinet you can start on this page. The emulator loads in the browser; you do not need to install a separate app.

What controls does Star Trek support?

Arcade stick feel: Arrow keys for the joystick, X/Z (and nearby keys) for buttons, Enter=Start. USB / Bluetooth pads map cleanly; six-button fighters use the face-button cluster.

What genre is Star Trek on Classic Arcade Games?

Our catalog tags Star Trek under Shooter. Open those genre rooms from the tags on this page to find more playable cabinets in the same feel.

Further reading

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