

Tank Busters
Powered by EmulatorJS · Arcade
- Console
- Arcade
- Release
- 1985
- Players
- 2P alt
- Developer
- Valadon Automation
About Tank Busters
Arcade Video game published 41 years ago:
Tank Busters (c) 1985 Valadon Automation.
- TECHNICAL -
Main CPU: (2x) Zilog Z80 (@ 4 Mhz) Sound Chips: (2x) General Instrument AY8910 (@ 2 Mhz)
Screen orientation: Vertical Video resolution: 240 x 320 pixels Screen refresh: 60.00 Hz Palette Colors: 128
Players: 1 Control: 8-way joystick Buttons: 2
- TRIVIA -
Released in April 1985.
Player layout in our catalog: 2P alt.
If you are exploring by feel rather than by title, jump from the tags above into the matching genre rooms, or return to the Arcade hall for the full wall.
Open Play on this page to start Tank Busters. Keyboard, USB/Bluetooth pads, and the on-screen touch gamepad all work inside the emulator bar. Save states and fullscreen live on that same bar so you can pause mid-session and resume later.
Tank Busters — play guide
What Tank Busters wants from you
Tank Busters is an early tank combat cabinet: clear arenas, manage shots and armor, and respect packs that punish greed into every nest. Charging every pack as if armor never fails empties lives mid-arena. Peek corners, shoot with purpose, and treat Tank Busters as paced tank work—not mash tourism. The exam is still clears with lives left under Tank Busters paint.
First minutes in Tank Busters
First arena: practice corner peeks before inventing center-mash tourism through every pack. Shoot when the angle is honest; diving for vanity kills mid-surround is expensive. Early arenas are peek labs under Tank Busters dressing. One clean stretch with composure left beats three surround deaths that looked flashy until a tank you ignored arrived.
Core systems in Tank Busters
Tank movement, shots, armor states, enemy scripts, and arena layouts define Tank Busters. Peeks are the system—charge blind and denser packs free-hit you mid-arena. Later arenas tighten with denser flanks; early mash habits fail harder under arcade scripts. Military art sells spectacle; the stick still wants tank discipline under denser peeks—never freeze mid-shot for vanity kills.
Score, continues, and resources in Tank Busters
Arenas cleared with lives left beat mash tourism that empties resources mid-pack. Keep continuing while surround deaths repeat; cut them once peek peeks are automatic. Farming arena one for vanity charges teaches the wrong muscle. Extends follow score when awarded—claim them after corner honesty sticks under denser packs, not after center greed that still dies mid-arena.
Mistakes that burn credits in Tank Busters
Center-mash greed through every alley, ignoring flanks, and freezing mid-shot for looks burn Tank Busters credits. Players also chase one sparkle while a second foe chips from behind the camera. Holding a vanity spray fantasy through a packed corner ends the life early. Tunneling on score flash while a flank finishes you is classic tilt. Next run: peek corners first, shoot calm, clear honest lanes—leave flashier center camps for empty alleys.
Next steps after Tank Busters
Grobda densifies Namco peeks if Tank Busters still feels opaque—re-learn tank peeks under clearer classic rules, then return. Assault densifies Namco once peek honesty sticks and you want denser turret peeks. Battlezone densifies Atari when you prefer vector peeks instead of Tank Busters. Stay in tank cabinets until mash religion stops donating every life into a pack mid-arena under denser scripts.
Sources cited below under Further reading.
Cabinet dossier
Tank Busters is filed in our catalog as a 1985 release.
Player layout on this cabinet: 2P alt.
Genre tags on Classic Arcade Games: Maze.
Credit line lists Valadon Automation as developer.
Screenshots






Next cabinets
Nearby cabinets you may also open from this hall (each on its own play page):Pickin', Bagman, Alien Arena, Alien Syndrome (set 4, System 16B, unprotected), Botanic (English / Spanish), Calorie Kun vs Moguranian, Cavelon, Boulder Dash (DECO Cassette) (US), Crystal Castles (version 4), Rootin' Tootin' / La-Pa-Pa (DECO Cassette) (US), Zeroize (DECO Cassette) (US), Dacholer
Explore more on this site
Same genre
Alien Arena · Alien Syndrome (set 4, System 16B, unprotected) · Botanic (English / Spanish) · Calorie Kun vs Moguranian · Cavelon · Boulder Dash (DECO Cassette) (US) · Crystal Castles (version 4) · Rootin' Tootin' / La-Pa-Pa (DECO Cassette) (US) · Zeroize (DECO Cassette) (US) · Dacholer · Dig Dug II (New Ver.) · Dingo
How to play Tank Busters online
- Arcade stick feel: Arrow keys for the joystick, X/Z (and nearby keys) for buttons, Enter=Start.
- USB / Bluetooth pads map cleanly; six-button fighters use the face-button cluster.
- On phones, open the on-screen pad from the emulator bar; rotate sits next to fullscreen.
- Save states, load, volume, and fullscreen stay on the emulator bar between credits.
Studio notes — Valadon Automation
Valadon Automation appears on this cabinet’s credit line. Browse more titles from the same studio on the developer shelf, or stay on this page and try the next cabinets in the same hall.
Questions about Tank Busters
Can I play Tank Busters free in a browser?
Yes. Classic Arcade Games hosts Tank Busters as a Arcade cabinet you can start on this page. The emulator loads in the browser; you do not need to install a separate app.
What controls does Tank Busters support?
Arcade stick feel: Arrow keys for the joystick, X/Z (and nearby keys) for buttons, Enter=Start. USB / Bluetooth pads map cleanly; six-button fighters use the face-button cluster.
What genre is Tank Busters on Classic Arcade Games?
Our catalog tags Tank Busters under Maze. Open those genre rooms from the tags on this page to find more playable cabinets in the same feel.
Further reading
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